Website powered by

Tow truck NYPD

FORD F-550 Super duty 2016. Tow truck NYPD. 3d model with a detailed interior, suspension and crane animation.

  • Originally created with 3ds Max 2016.
  • 3D model created maximally close to a real Ford truck and based on the dimensions from open sources.
  • PBR textures compatible on 3ds max, Blender and RGB Unreal engine with other engines and editors.
  • Middle Poly model.
  • This realistic 3D model is perfect for your game and render or animation.
  • I drew all the dashboards and sensors myself in Photoshop.
  • Materials, objects, textures and groups have a unique name, so there will be no confusion.
  • The suspension and frame have been worked out.
  • Unit scale. cm/cm
  • Scale 1 to 1.

  • Texture resolution.
  1. Body 4096X4096.
  2. Dashboard 4096X4096.
  3. Frame 4096X4096.
  4. Glass 4096X4096.
  5. Salon 4096X4096.
  6. Wheels 4096X4096.
  7. Tires 4096X4096.
  8. Lights 4096X4096.
  9. Seat 4096X4096.
  10. Tow_Truck_Body 4096x4096.
  11. Tow_Truck_Tools 4096x4096.
  12. Tow_Truck_Hook_and_Chain4096x4096.
  13. Tow_Truck_Glass 4096x4096.
  14. Tow_Truck_Lights 4096x4096.
  15. Laptop 4096x4096.

Maps.

3ds max. (Corona)

  • Diffuse. Glossiness. Height. IOR Metallic. Normal. opacity.

Unreal.

  • BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity.

Blender.

  • BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness.
  • They are located in the textures folder and have a color name.
  • There are two FBX files, one is exported from 3ds max and the other FBX is exported from Blender.
  • I also exported textures from Substance painter for Unreal Engine.
  • All doors open. PBR textures so you can easily tweak them for any render or engine.

Files and archives.

  • Tow_Truck_NYPD_2013_Max.max.
  • Tow_Truck_NYPD_2016_Max.max.
  • Tow_Truck_NYPD_Blender.blend.
  • Tow_Truck_NYPD_Diffuse_FBX.fbx(This is FBX file Compatible Blender, Cinima 4d and any another editors).
  • Tow_Truck_NYPD_Diffuse_Textures.rar (This is diffuse textures for blender and any for editors).
  • Tow_Truck_NYPD_Corona_Material.mat.
  • Tow_Truck_NYPD_Corona_Textures.rar(Textures for 3ds max only corona render).
  • Tow_Truck_NYPD_OBJ.rar.
  • Tow_Truck_NYPD_Unreal_textures.rar
  • PBR
  • GeometryPolygon mesh
  • Polygons145,889
  • Vertices152,136
  • Tris 259 653 
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVsNon-overlapping

All Lights Self Illumination (Emissive) maps. quads and tris No NGONS Tris 259 653 OBJ I exported from 3ds max. FBX I exported from Blender. I checked on Cinema 4d, just load the FBX named Blender and the textures in the same place from the Blender archive. But since I don't know how to work in Cinema 4d, I didn't add the file.





Standard Use License
$70
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (9)
Tow_Truck_NYPD_OBJ
rar /
4.9 MB
Tow_Truck_NYPD_FBX
fbx /
8.1 MB
Tow_Truck_NYPD_2016_Max
max /
29 MB
Tow_Truck_NYPD_Blender
rar /
7.3 MB
Tow_Truck_NYPD_Corona_Textures
rar /
580 MB
Tow_Truck_NYPD_Diffuse_Textures
rar /
480 MB
Tow_Truck_NYPD_Material
mat /
370 KB
Tow_Truck_NYPD_Unreal_textures
rar /
450 MB
Tow_Truck_NYPD_Cinema4d
c4d /
12 MB