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Made according to drawings and photographs, with the smallest details and detailed prototypes.
• This realistic 3D model is perfect for your animation, as well as close renderings and camera angles.
• The cabin and box, buttons on the dashboards and toggle switches are fully developed, everything is like in a real fire truck.
• All doors and drawers open.
• The wheels are turning.
• Originally created in 3ds Max 2016 (compatible with 3ds Max 2013).
Corona visualization materials.
• PBR textures.
• All textures are PBR, and Unreal 4 engine textures can be customized for any renderer and editor.
• PBR textures so you can easily customize them for any renderer or engine.
• Mid-poly model.
• Drawn in Substance Painter, dashboard painted in Photoshop. (All logos and textures are drawn by me.)
• Materials, objects, textures and groups have unique names, so there will be no confusion.
• Scale of units. cm/cm
• Texture resolution 3d max: Body 8192X8192. Interior 8192X8192. Panel_4096x4096. Glass 8192X8192. Box 8192X8192. Light 4096X4096. Pendant 8192X8192. Wheel 4096X4096. Maps are diffuse. Gloss. Roughness. Height. AO. IOR. Metallic. Height. Normal.
• 3d max - Maps Diffuse/Glossiness/Roughness/Height/AO/IOR/Metallic/Height/Normal.
• Blender - BaseColor/Emissive/Height/Metallic/Normal/Opacity/Roughness. Blender fires and textures and FBX exported Blender 4k.
• Unreal Engine 4 - textures - BaseColor/Normal/OcclusionRoughnessMetallic.
• All doors open.
• Wheels rotate.
• PBR textures so you can easily tweak them for any render or engine.
No Ngon. Only. Quad and Tris.
In the archives.
1 Update Textures, Blender file and FBX