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3D model created maximally close to a real fire truck Sutphen and based on the dimensions from open sources.
3d model detailed. Drawers, blinds, doors open and have insides.
Platform, ladder and wheels animation.
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Texture resolution for 3dsMax:
Body 8192X8192.
Box 8192X8192.
Interior 8192X8192.
Dashboards 4096X4096.
Frame 4096X4096.
Glass 4096X4096.
Bottom 4096X4096.
Wheels 4096X4096.
Lights 4096X4096.
Opacity 4096X4096.
Labels 4096X4096.
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Maps:
3ds max. (Corona)
Diffuse. Glossiness. Height. IOR Metallic. Normal. opacity.
Unreal.
BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity.
Blender.
BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness.
They are located in the textures folder and have a color name.
I also exported textures from Substance painter for Unreal Engine.
PBR textures so you can easily tweak them for any render or engine.
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Files and archives.
Sph_100_nw_2013_Max
Sph_100_nw_2016_Max
Sph_100_nw_Blender
Sph_100_nw_FBX (This is FBX file Compatible Blender, Cinema 4d and any another editors).
Sph_100_nw_Blender_Textures (This is diffuse textures for blender and any for editors).
Sph_100_nw_Corona_Material
Sph_100_nw_Corona_Textures (Textures for 3ds max only corona render).
Sph_100_nw_OBJ
Sph_100_nw_Unreal_textures
All Lights Self Illumination (Emissive) maps.
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quads and tris No NGONS
Tris 480714
OBJ I exported from Blender.
FBX I exported from Blender.