Ford F-550 Ambulance. This is model truck with 106 inches cab and 170 inches body size.
Originally created with 3ds Max 2023.
- 3D model created maximally close to a real truck and based on the dimensions from open sources.
- Fully detailed truck cockpit.
- Detailed truck suspension.
- All doors have an opening function.
- PBR textures compatible on 3ds max, Blender, Cinema 4D and RGB Unreal engine with other engines and editors.
- Middle Poly model.
- Easy to change colors.
- This realistic 3D model is perfect for your game and render or animation.
- I drew all the dashboards and sensors myself in Photoshop.
- Materials, objects, textures and groups have a unique name, so there will be no confusion.
- The suspension and frame have been worked out.
- PBR textures so you can easily tweak them for any render or engine.
- Unit scale. mm/cm
- PBR
- GeometryPolygon mesh
- Polygons184,895
- Vertices197,031
- Tris 349,451
- Textures
- Materials
- UV Mapping
- Unwrapped UVs
Scale 1 to 1
Texture resolution.
- F550_Wheels 4096X4096.
- F550_Tires 4096X4096.
- F550_Seat 4096X4096.
- F550_Salon 4096X4096.
- F550_Lights 4096X4096.
- F550_Glass 4096X4096.
- F550_Frame 4096X4096.
- F550_Dashboard 4096X4096.
- F550_Laptop 4096X4096.
- F550_Body 4096X4096.
- Box 4096X4096.
- Box Dashoboard 4096X4096.
- Box Interior 4096X4096.
- Box Lights 4096X4096.
- Box Troley 4096X4096.
- Box Glass 4096X4096.
- Box Seat 4096X4096.
Maps.
- 3ds max. (Corona) - Diffuse. AO. Glossiness. Height. IOR. Metallic. Normal. Opacity. Roughness.
- Unreal - BaseColor. OcclusionRoughnessMetallic. Normal. Opacity.
- Blender - BaseColor. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).
- Cinema 4d - Uses the same textures as Blender.
Files and archives.
- F550_Ambulance_Blender.
- F550_Ambulance_Cinema4d.
- F550_Ambulance_Default_Textures.
- F550_Ambulance_FBX.
- F550_Ambulance_OBJ.
- F550_Corona_textures.
- F550_Unreal_textures.
Quads and tris. No NGONS.