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Gooseneck horse trailer.

Aluminum three horse Norstar slant stall model gooseneck trailer.

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  • Originally created with 3ds Max 2016.
  • 3D model created maximally close to a real Horse trailer and based on the dimensions from open sources.
  • PBR textures compatible on 3ds max, Blender and RGB Unreal engine with other engines and editors.
  • Middle Poly model.
  • This realistic 3D model is perfect for your game and render or animation.
  • I drew all the dashboards and sensors myself in Photoshop.
  • Materials, objects, textures and groups have a unique name, so there will be no confusion.
  • The suspension and frame have been worked out.

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Unit scale. cm/cm. Scale 1 to 1.

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Texture resolution.

  1. Body 4096X4096.
  2. Interier 4096X4096.
  3. Glass 4096X4096.
  4. Lights&stickers 4096X4096.
  5. Wheels 4096X4096.

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Maps.

3ds max. (Corona) Diffuse. Glossiness. Height. IOR Metallic. Normal. opacity.

Unreal. BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity.

Blender. BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures)

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They are located in the textures folder and have a color name. There are two FBX files, one is exported from 3ds max and the other FBX is exported from Blender. I also exported textures from Substance painter for Unreal Engine. All doors open. PBR textures so you can easily tweak them for any render or engine.

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Files and archives.

  1. Horse_trailer_2013_Max.max.
  2. Horse_trailer_Blender.blend.
  3. Horse_trailer_FBX.fbx (Default material.)
  4. Horse_trailer_Diffuse_Textures. (This is diffuse textures for blender and any for editors).
  5. Horse_trailer_Corona_Material.mat.
  6. Horse_trailer_Corona_Textures. (Textures for 3ds max only corona render).
  7. Horse_trailer_OBJ.
  8. Horse_trailer_Unreal_textures.

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  • PBR
  • GeometryPolygon mesh
  • Polygons35,405
  • Vertices37,144
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVsNon-overlapping

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All Lights Self Illumination (Emissive) maps. quads and tris No NGONS Tris 65 866. OBJ I exported from 3ds max. FBX I exported from Blender. I checked on Cinema 4d, just load the FBX named Blender and the textures in the same place from the Blender archive. But since I don't know how to work in Cinema 4d, I didn't add the file. The truck is not included. On the render, it is presented as a presentation.




Standard Use License
$35
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (9)
Horse_trailer_Blender
rar /
1.7 MB
Horse_trailer_Default_Textures
rar /
97 MB
Unreal_Textures
rar /
74 MB
Horse trailer_Corona_Material
mat /
150 KB
Horse trailer_Corona_Textures
rar /
100 MB
Horse_trailer_textures_Unreal
rar /
95 MB
Horse_trailer_2013_Corona_Max
max /
8.3 MB
Horse_trailer_textures_Unreal
rar /
95 MB
Horse_trailer_Unreal
zip /
760 MB