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This is a special vehicle of the Fire Department of New York MANHATTAN.
Made according to drawings and photographs, with the smallest details and detailed prototypes.
• Originally created with 3ds Max 2018 (compatibility with 3ds Max 2015).
• Corona render materials.
• PBR textures.
• All textures are PBR and textures Unreal engine 4 you can customize them for any renderer and editor.
• Middle Poly model.
• This realistic 3D model is perfect for your animation, and for close renders and angles.
• Painted in Substance painter, dashboard painted in Photoshop. (All logos and textures are drawn by me.)
• Materials, objects, textures and groups have a unique name, so there will be no confusion.
• The cabin and box is fully worked out, buttons on the dashboards and toggle switches, everything is like in a real fire truck.
• Unit scale. cm/cm
• 3d Max textures resolution: Body 8192X8192. Interier 8192X8192. Dashboard_4096x4096. Glass 4096X4096. Box 8192X8192. Light 4096X4096. Suspension 8192X8192. Wheell 4096X4096. Maps Diffuse. Glossiness. Roughness. Height. AO. IOR. Metallic. Height. Normal.
• 3d max - Maps Diffuse/Glossiness/Roughness/Height/AO/IOR/Metallic/Height/Normal.
• Blender - BaseColor/Emissive/Height/Metallic/Normal/Opacity/Roughness.
Blender fires and textures and FBX exported Blender 4k.
• Unreal Engine 4 - textures - BaseColor/Normal/OcclusionRoughnessMetallic.
• All doors open.
• Wheels rotate.
• PBR textures so you can easily tweak them for any render or engine.
1. Added glass texture Reflection
2. Compatibility with 3ds Max 2013
3. Update Unreal Textures
4. Update Textures Blender
5. Update Blender file and FBX