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FDNY Tactical Support Unit 1

International 7600 FDNY Tactical Support Unit 1 Responding.

  • 3D model created maximally close to a real truck and based on the dimensions from open sources.
  • PBR textures compatible on 3ds max, Blender and RGB Unreal engine with other engines and editors.
  • Middle Poly model.
  • This realistic 3D model is perfect for your game and render or animation.
  • I drew all the dashboards and sensors myself in Photoshop.
  • Materials, objects, textures and groups have a unique name, so there will be no confusion.
  • The suspension and frame have been worked out.International 7600 FDNY Tactical Support Unit 1 RespondingInternational 7600 FDNY Tactical Support Unit 1 Responding
  • This model is suitable for GTAV and American Truck Simulator and other games.
  • Unit scale. cm/cm .
  • Scale 1 to 1

.

Texture resolution Truck.

  1. - Body 4096X4096.
  2. - Dashboard 4096X4096.
  3. - Frame 4096X4096.
  4. - Glass 4096X4096.
  5. - Interior 4096X4096.
  6. - Lights 4096X4096.
  7. - Opacity 4096X4096.
  8. - Seat 4096X4096.
  9. - Lables 4096X4096.

Texture resolution Tactical Support.

  1. Rescue_Body 4096X4096.
  2. Rescue_Body 4096X4096.
  3. Rescue_Parts 4096X4096.
  4. Rescue_Crane 4096X4096.
  5. Rescue_Crane 4096X4096.

Maps.

  1. 3ds max. (Corona) Diffuse. Glossiness. Height. Metallic. Normal. opacity AO.
  2. Unreal. BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity.
  3. Blender. (Default textures BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).
  4. Cinema4d. (Default textures BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).
  • They are located in the textures folder and have a color name.
  • There are two FBX files, one is exported from 3ds max and the other FBX is exported from Blender.
  • I also exported textures from Substance painter for Unreal Engine.
  • All doors open. PBR textures so you can easily tweak them for any render or engine

Files and archives.

  1. WORKSTAR_RescueTruck_Blend
  2. WORKSTAR_RescueTruck_Cinema4D
  3. WORKSTAR_RescueTruck_Corona_2020_Max
  4. WORKSTAR_RescueTruck_Default_FBX
  5. WORKSTAR_RescueTruck_Default_Textures (Inside I placed the files for these textures).
  6. WORKSTAR_RescueTruck_FBX
  7. WORKSTAR_RescueTruck_NoAnimation_Corona_2020_Max
  8. WORKSTAR_RescueTruck_Default_Textures
  9. WORKSTAR_RescueTruck_Textures_Corona
  10. WORKSTAR_RescueTruck_Unreal_Project
  11. WORKSTAR_RescueTruck_OBJ
  12. Quads and tris. No NGONS.

Tris 279 834. PS.

  • PBR.
  • Textures.
  • Materials.
  • UV Mapping.
  • Plugins Used.
  • 3D printing.
  • Model is not 3D printable.
  • Geometry.
  • Polygon mesh.
    Tris 279 834. PS
  • polygons152.232 .
  • vertices152.232 .
  • This is digital 3d model.
  • This is not toy.



Standard Use License
$70
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (10)
WORKSTAR_RescueTruck_Blend
zip /
18 MB
WORKSTAR_RescueTruck_Cinema4D
zip /
5.7 MB
WORKSTAR_RescueTruck_Corona_2020_Max
zip /
16 MB
WORKSTAR_RescueTruck_Corona_Textures
zip /
600 MB
WORKSTAR_RescueTruck_Default_FBX
zip /
9.2 MB
WORKSTAR_RescueTruck_Default_OBJ
zip /
17 MB
WORKSTAR_RescueTruck_Default_textures
zip /
570 MB
WORKSTAR_RescueTruck_NoAnimation_Corona_2020_Max
zip /
16 MB
WORKSTAR_RescueTruck_Unreal_Project
zip /
1.3 GB
WORKSTAR_RescueTruck_Unreal_Textures
zip /
540 MB