International 7600 FDNY Tactical Support Unit 1 Responding.
- 3D model created maximally close to a real truck and based on the dimensions from open sources.
- PBR textures compatible on 3ds max, Blender and RGB Unreal engine with other engines and editors.
- Middle Poly model.
- This realistic 3D model is perfect for your game and render or animation.
- I drew all the dashboards and sensors myself in Photoshop.
- Materials, objects, textures and groups have a unique name, so there will be no confusion.
- The suspension and frame have been worked out.International 7600 FDNY Tactical Support Unit 1 RespondingInternational 7600 FDNY Tactical Support Unit 1 Responding
- This model is suitable for GTAV and American Truck Simulator and other games.
- Unit scale. cm/cm .
- Scale 1 to 1
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Texture resolution Truck.
- - Body 4096X4096.
- - Dashboard 4096X4096.
- - Frame 4096X4096.
- - Glass 4096X4096.
- - Interior 4096X4096.
- - Lights 4096X4096.
- - Opacity 4096X4096.
- - Seat 4096X4096.
- - Lables 4096X4096.
Texture resolution Tactical Support.
- Rescue_Body 4096X4096.
- Rescue_Body 4096X4096.
- Rescue_Parts 4096X4096.
- Rescue_Crane 4096X4096.
- Rescue_Crane 4096X4096.
Maps.
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3ds max. (Corona) Diffuse. Glossiness. Height. Metallic. Normal. opacity AO.
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Unreal. BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity.
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Blender. (Default textures BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).
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Cinema4d. (Default textures BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).
- They are located in the textures folder and have a color name.
- There are two FBX files, one is exported from 3ds max and the other FBX is exported from Blender.
- I also exported textures from Substance painter for Unreal Engine.
- All doors open. PBR textures so you can easily tweak them for any render or engine
Files and archives.
- WORKSTAR_RescueTruck_Blend
- WORKSTAR_RescueTruck_Cinema4D
- WORKSTAR_RescueTruck_Corona_2020_Max
- WORKSTAR_RescueTruck_Default_FBX
- WORKSTAR_RescueTruck_Default_Textures (Inside I placed the files for these textures).
- WORKSTAR_RescueTruck_FBX
- WORKSTAR_RescueTruck_NoAnimation_Corona_2020_Max
- WORKSTAR_RescueTruck_Default_Textures
- WORKSTAR_RescueTruck_Textures_Corona
- WORKSTAR_RescueTruck_Unreal_Project
- WORKSTAR_RescueTruck_OBJ
- Quads and tris. No NGONS.
Tris 279 834. PS.
- PBR.
- Textures.
- Materials.
- UV Mapping.
- Plugins Used.
- 3D printing.
- Model is not 3D printable.
- Geometry.
- Polygon mesh.
Tris 279 834. PS
- polygons152.232 .
- vertices152.232 .
- This is digital 3d model.
- This is not toy.