FDNY Rescue inflatable boat.
- 3D model created maximally close to a real truck and based on the dimensions from open sources.
- PBR textures compatible on 3ds max, Blender and RGB Unreal engine with other engines and editors.
- Middle Poly model.
- This realistic 3D model is perfect for your game and render or animation.
- I drew all the dashboards and sensors myself in Photoshop.
- Materials, objects, textures and groups have a unique name, so there will be no confusion.
- This model is suitable for GTAV and American Truck Simulator and other games.
- Unit scale. cm/cm .
- Scale 1 to 1
Texture resolution.
Bescue_Boat_4096X4096.
Maps.
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3ds max. (Corona) Diffuse. Glossiness. Height. Metallic. Normal. opacity AO.
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Unreal. BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity.
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Blender. (Default textures BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).
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Cinema4d. (Default textures BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).
- They are located in the textures folder and have a color name.
- There are two FBX files, one is exported from 3ds max and the other FBX is exported from Blender.
- I also exported textures from Substance painter for Unreal Engine.
- All doors open. PBR textures so you can easily tweak them for any render or engine
Files and archives.
- Bescue_Boat_Blend
- Bescue_Boat_Cinema4D
- Bescue_Boat_Corona_2020_Max
- Bescue_Boat_Default_FBX
- Bescue_Boat_Default_Textures
- Bescue_Boat_Textures_Corona
- Bescue_Boat_Unreal_Project
- Bescue_Boat_OBJ
- Bescue_Boat_Cinema4d
Quads and tris. No NGONS.
Tris 18 226.
Polygons 9540.
Vertices 9698.
This is digital 3d model.
This is not toy.
PBR Textures
Materials
UV Mapping
Geometry
Polygon mesh
Unwrapped UVs