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Pickup truck

  • Originally created with 3ds Max 2016.
  • 3D model created maximally close to a real Ford truck and based on the dimensions from open sources.
  • PBR textures compatible on 3ds max, Blender and RGB Unreal engine with other engines and editors.
  • Middle Poly model.
  • This realistic 3D model is perfect for your game and render or animation.
  • I drew all the dashboards and sensors myself in Photoshop.
  • Materials, objects, textures and groups have a unique name, so there will be no confusion.
  • The suspension and frame have been worked out.

Unit scale. cm/cm.

Scale 1 to 1.

Texture resolution.

  • 1. Body 4096X4096.
  • 2. Dashboard 4096X4096.
  • 3. Frame 4096X4096.
  • 4. Glass 4096X4096.
  • 5. Salon 4096X4096.
  • 6. Wheels 4096X4096.
  • 7. Tires 4096X4096.
  • 8. Lights 4096X4096.
  • 9. Seat 4096X4096.
  • 10. Pickup_body 4096X4096
  • 11. Pickup_Inside 4096X4096.
  • 12. Pickup_Back_Lights 4096X4096.

Maps.

  • 3ds max. (Corona) Diffuse. Glossiness. Height. IOR Metallic. Normal. opacity.
  • Unreal. BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity.
  • Blender. BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures)


  • They are located in the textures folder and have a color name.
  • There are two FBX files, one is exported from 3ds max and the other FBX is exported from Blender.
  • I also exported textures from Substance painter for Unreal Engine. All doors open.
  • PBR textures so you can easily tweak them for any render or engine.

Files and archives.

  1. Truck_pickup_2013_Max
  2. Truck_pickup_Blender
  3. Truck_pickup_FBX (Default material.)
  4. Truck_pickup_Diffuse_Textures (This is diffuse textures for blender and any for editors).
  5. Truck_pickup_Corona_Material
  6. Truck_pickup_Corona_Textures (Textures for 3ds max only corona render).
  7. Truck_pickup_OBJ Truck_F550_Unreal_textures
  • All Lights Self Illumination (Emissive) maps. quads and tris No NGONS Tris 299 767.
  • Additional colors are in a separate archive. Truck_Pickup_Colors.
  • OBJ I exported from 3ds max. FBX I exported from Blender. I checked on Cinema 4d, just load the FBX named Blender and the textures in the same place from the Blender archive.
  • But since I don't know how to work in Cinema 4d, I didn't add the file.

3D Model details

  • PBR
  • GeometryPolygon mesh.
  • Polygons 367,000.
  • Vertices 411,000.
  • Tris 299 767.
  • Textures.
  • Materials.
  • UV Mapping.
  • Unwrapped UVs.



Standard Use License
$65
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (9)
Pickup_truck_2013_Corona_MAX
max /
25 MB
truck_pickup_blender
rar /
7.3 MB
Truck_Pickup_Colors
rar /
13 MB
Truck_Pickup_Corona_Material
mat /
340 KB
Truck_Pickup_Corona_textures
rar /
400 MB
Truck_Pickup_Default_textures
rar /
310 MB
Truck_Pickup_FBX
FBX /
7.4 MB
Truck_Pickup_OBJ
rar /
4.7 MB
truck_pickup_Unreal_textures
rar /
320 MB